![]() Not 255! I tried adjusting the trim pots but it doesn't help. If I move to the far right (including right corners) I'm getting a maximum value of 247-248. One thing I'm noticing on my GS though, I've gone into Applesoft BASIC to run the calibration test. Are they inherently incompatible with certain games, or do they break down over time and causes these glitches? I'm leaning towards the former because of the post I just found where someone had the same issues with Silpheed as me! Not sure what it is with these Mach III joysticks. I tried using my QuickShot on the GS, and Silpheed played just fine. I did a search on Usenet, and found someone with a very similar issue here: !original/2/6GadOk3aTdw/2iH2n1gtAVEJ ![]() The weird thing is I have no problems with any other games, just Silpheed. I just tried using my platinum Mach III (CH Products, with Pat #) on the IIGS, and it won't let me move in ANY direction except up in Silpheed. I currently have it plugged into my IIGS and I think it works, but I need to test it now. I have a Mach III that says CH Products bust also says Pat Pending. If the OP actually has a newer CH Products stick not labeled Hayes, then I'd lean towards a component inside the joystick that's failed on both his and mine. The older model is still a very nice joystick, and one of my favorite designs, but you just have to keep in mind it may not be compatible with some games (either that, or maybe some component inside it has failed?). That one says CH Products and has a US patent number. They obviously fixed these issues with the newer version of the joystick. So it's not just the newer memory expandable Apple IIc! I suspect there are several other games that may have issues too. Tried another joystick and it works fine. For no apparent reason, it only allows me to move LEFT. Tonight I was using an original Apple IIc (ROM 0 firmware) with the older Hayes stick and the Datasoft game O'Riley's Mine.
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